PRODUCTION DESIGNER
65_titletreatment_1400x2100_v3.jpg

65

PRODUCTION DESIGNER: 65 was really a dream job for me. I collected plastic dinosaurs as a kid, and Star Wars was the reason for my career choice. For 65 I wanted to look beyond current science fiction trends. I was taken back by the amazing artwork being created by sci-fi enthusiast across the web as well as in game design. I feel we are a bit behind these artists. In my pitch I stated if science fiction to this point was deemed IBM, I wanted to do MAC. On Tron we amassed a team that consisted of film artist bolstered by European graphic novel artists as well as the state of the art automotive designers. This was an attempt to bring a new perspective. I wanted to stick to his model.

65_titletreatment_1400x2100_v3.jpg
 An Alien Landscape, yet familiar at this point of the movie. It’s purpose is create confusion/intrigue, as you believe Adam is an earthling. My inkling was to use a location that involved water as I felt humanoid life would depend on it. I also want

An Alien Landscape, yet familiar at this point of the movie. It’s purpose is create confusion/intrigue, as you believe Adam is an earthling. My inkling was to use a location that involved water as I felt humanoid life would depend on it. I also wanted to avoid flora and fauna, which can limit your belief this maybe alien.

 I used the 2001 space shuttle as my inspiration. Its iconic form is timeless. I also felt it conveyed the proper narrative. A science vessel whose primary function was as a personnel carrier.

I used the 2001 space shuttle as my inspiration. Its iconic form is timeless. I also felt it conveyed the proper narrative. A science vessel whose primary function was as a personnel carrier.

 When gathering reference I looked beyond NASA. I wanted to be inspired by purely functional design. Formula 1 chassis, Architectural trends, latest materials … I wanted to look outside the box yet the layout of the ship still grounded in believable

When gathering reference I looked beyond NASA. I wanted to be inspired by purely functional design. Formula 1 chassis, Architectural trends, latest materials … I wanted to look outside the box yet the layout of the ship still grounded in believable science.

03d.jpg
03b.jpg
03e.jpg
 Here are our first examples of the craft. Jacob Lippold, our  concept artist, was prolific. He created over 20 designs over a weekend.

Here are our first examples of the craft. Jacob Lippold, our concept artist, was prolific. He created over 20 designs over a weekend.

18.jpg
18b.png
18c.png
18d.png
18e.jpg
18f.jpg
18h.jpg
18i.jpg
 The windscreen was changed to reduce the amount of VFX shots through the window. The option on the left was the final the one on the right the previous version.

The windscreen was changed to reduce the amount of VFX shots through the window. The option on the left was the final the one on the right the previous version.

18n.jpg
19a.png
19b.png
20b.jpg
20c.jpg
20e.jpg
20d.jpg
20f.jpg
20h.jpg
21.jpg
21a.jpg
21b.jpg
21c.jpg
21d.jpg
21e.jpg
22.jpg
22a.jpg
22b.JPEG
22c.JPEG
22e.JPEG
22f.JPEG
22i.JPEG
23a.jpg
23b.jpg
23c.jpg
23e.jpg
23f.jpg
24.jpg
24a.jpg
24e.jpg
24i.jpg
24l.jpg
24m.jpg
24n.JPG
25a.jpg
25b.jpg
25c.jpg
25g.JPEG
166.jpg
25h.JPEG
25i.JPEG
30.jpg
31.jpg
32.jpg
33.jpg
34.jpg
35.jpg
65zaa copy.jpg
Untitled-1 copy.jpg
40a.jpg
40b.jpg
40c.jpg
41.jpg
42.jpg
43.jpg
44.jpg
45.jpg
46.jpg
46a.jpg
46b.jpg
46c.jpg
46f.jpg
47.jpg
48.jpg
49.jpg
50.jpg
51.jpg
53.jpg
54.jpg
56.jpg
57.jpg
58.jpg
58a.jpg
58b.jpg
58c.jpg
60.jpg
61.jpg
62.jpg
63.jpg
64.jpg
66.jpg
70.jpg
71.jpg
75.jpg
80.jpg
85.jpg
84.jpg
86.jpg
87.jpg
101.jpg
102.jpg
104.jpg
103.jpg
105.jpg
107.jpg
120.jpg
130.jpg
131.jpg
133.JPG
135.JPG
136.JPG
138.JPG
140.jpg
141.jpg

20201122_Oregon_Drone_GoldenFalls

143.jpg
144.jpg
145.jpg
150.jpg
150a.jpg
151.jpg
152.jpg
153.jpg
154.jpg
154a.jpg
159.jpg
159e.jpg
160a.jpeg
161.jpg
165.jpg
171.jpg
172.jpg
173.jpg
175.jpg
176.jpg
179.jpg
180.jpg
182.jpg
183.jpg
186.JPG
187.JPG
187a.jpg
188.jpg
189.jpg
190.jpg
197.jpg
199.jpg
199a.JPG
200.jpg
210.jpg
211.jpg
212.jpg
213.jpg
220.jpg
221.jpg
222.jpg
230.jpg
231.jpg
232.JPG
234.JPG
240.jpg
250.jpg
250.jpg
260.jpg
261.jpg
262.jpg
263.jpg
263a.jpg
263b.jpg
264.jpg
267.jpg
268.jpg
273.JPEG
270.JPEG
271.JPEG
EscapeVessel_FinshStudy_010_201224_HW.jpg
276.jpg
EscapeVessel_Hatch_RenderView_01_201214_HW.jpg
274.JPG
275.JPEG
IMG_3430.jpg
280.jpg
292.jpg
293.jpg
294.jpg
296.jpg
300.jpg
298.jpg
297.jpg
299.jpg